![]() |
| DRC Forum
» Gaming Forums » Quake & QuakeLive Forum » Article discussion » Page 1 of 1 |
|||
![]() ![]() |
|||
| Author | Message |
|---|---|
|
Tuesday, November 23 2004, 12:51:34 #17527 Article discussion http://wartex.net/forum/viewtopic.php?t=1525
good to know info wartex. is it just me or is plasma useless in battlemod? |
|
| Profile | Send PM | AIM | MSN | SKYPE | |
|
|
|
| WWW | |
|
Tuesday, November 23 2004, 12:56:03 #17528 OFr Elusive wrote: is it just me or is plasma useless in battlemod? no way dude. only seems that way at first. Its probably one of the more difficult weapons to learn and one of the last ones you'll get used to, but give it time. Also it can be used to do short "wall grinds" to reach a platform or something. _________________ 46 and 2 Last edited by HAL9000 on 13:17, Tuesday Nov 23 2004; edited 1 time in total |
|
| Profile | Send PM | MSN | SKYPE | |
|
Tuesday, November 23 2004, 13:06:33 #17530 Plasma is 15 in most mods. It's always been useless on the Internet, but you can use cg_projectilenudge
_________________
|
|
| Profile | Send PM | WWW | AIM | YIM | MSN | SKYPE | ICQ | |
|
Tuesday, November 23 2004, 13:15:23 #17531 It discourages rail use by blocking the shooter if they are zoomed in. Also if a person is coming straight towards you it slows them down and kills them pretty much.
_________________ Until I accept it, I am nothing. |
|
| Profile | Send PM | |
|
Tuesday, November 23 2004, 13:40:52 #17532 If you are running away with 25 health, it's a lot better to send 2-3 plasmas at 1800 ups than a rocket at 800 or try hitting MG 6 times.
|
|
| Profile | Send PM | WWW | AIM | YIM | MSN | SKYPE | ICQ | |
|
Tuesday, November 23 2004, 14:05:46 #17535 elusive, I felt the exact same way when I started battle. You just have to get used to leading them.
|
|
| Profile | Send PM | AIM | YIM | SKYPE | |
|
Tuesday, November 23 2004, 14:17:14 #17539 |DRC| SLIM wrote: You just have to get used to leading them. exactly. |
|
| Profile | Send PM | MSN | SKYPE | |
|
Tuesday, November 23 2004, 17:08:57 #17556 |
|
| Profile | Send PM | AIM | |
|
Tuesday, November 23 2004, 17:34:38 #17559 so plasma is prolly better to use up close? it just seems weaker and harder to hit ppl with it in this mod than baseq3.
|
|
| Profile | Send PM | AIM | MSN | SKYPE | |
|
Tuesday, November 23 2004, 17:36:48 #17560 im pretty sure battle uses rail rate less than 1000 .. feels like 750 or so??? railjumps would rock! that possible in battle?
|
|
| Profile | Send PM | AIM | MSN | SKYPE | |
|
Tuesday, November 23 2004, 19:29:51 #17573 Only if you switch it to the built in Insta feature. But you would'nt have all weapons. However I do prefer Insta with cpm physics.
_________________ I see Honesty and Greed fighting with lightsabers. Honesty is decapitated, and Greed takes a steamy piss on the dead body. -Wartex Maul 3:16- |
|
| Profile | Send PM | WWW | MSN | SKYPE | ICQ | |
|
Wednesday, November 24 2004, 21:42:41 #17675 You can have railjumping in CPM mode, with no Instagib on. Right now rail reload is 1200
|
|
| Profile | Send PM | WWW | AIM | YIM | MSN | SKYPE | ICQ | |
|
Thursday, November 25 2004, 17:44:16 #17705 Wartex your missing respawn times for weapons. I think it's 30, correct me if I'm wrong.
_________________ psycheus.com tacnit.com |
|
| Profile | Send PM | WWW | AIM | SKYPE | |
|
Friday, November 26 2004, 04:37:27 #17723 OFr Elusive wrote: im pretty sure battle uses rail rate less than 1000 .. feels like 750 or so??? railjumps would rock! that possible in battle? If X-Battle turns into IU then its time for me to find a new mod. Rail at 750 or 600 or even 1000 is ghey. It should be 1500......the way it is meant to be (period) |
|
| Profile | Send PM | |
|
Friday, November 26 2004, 16:01:41 #17745 CPMA rail is 1250 w 80 damage. This is how is mean to be. Right now it's 1200 w 100 damage, but you have 100 armor when you spawn, unlike CPMA where you have 0. So everything is balanced out until damage control is implemented. Railgun topic is closed.
PS: Weapon respawn time is the same for all weapons, and depends on a map. |
|
| Profile | Send PM | WWW | AIM | YIM | MSN | SKYPE | ICQ | |
|
Friday, December 17 2004, 15:51:29 #18892 |DRC| Wartex wrote: Weapon respawn time is the same for all weapons, and depends on a map. So is it a variable for each map and it's changes from map to map? |
|
| Profile | Send PM | WWW | AIM | SKYPE | |
|
Sunday, December 19 2004, 21:14:28 #18968 g_weaponrespawn
|
|
| Profile | Send PM | WWW | AIM | YIM | MSN | SKYPE | ICQ | |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum |