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DRC Q3 server --- 69.9.166.166:27960 (cpma.drc.su)


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|DRC| Wartex






Monday, November 7 2005, 20:22:31 #30276     DRC Q3 server --- 69.9.166.166:27960 (cpma.drc.su)


Address: 69.9.166.166:27960 (in console: /connect cpma.drc.su)

NOTE: It doesn't matter what slash you use before the commands, /connect and \connect does exact same.

Game: Quake III
MOD: X-Battle or CPMA
Capacity: 32 players


Server runs CPMA or X-Battle mod. To download the mod, run your quake and type the following in your console:

Code:
\com_maxfps 125
\rate 90000
\snaps 40
\cl_maxpackets 63
\cl_allowdownload 1


If you get disconnected after the download, type:

Code:
\reconnect

-------------------------------

We run a mod that has "unlagged" code, meaning 100% accurate hit tests for your instant-hit weapons such as machinegun, shotgun, lightning gun and railgun.

If you ping above 80, you can compensate for projectile lag (rockets, plasma, grenades) by setting \cl_timeNudge to a value in a range of 0 to -50 (minus fifty) and setting cg_projectileNudge to your ping less timenudge. Setting cl_timenudge too low on a slow computer or if you ping is low may cause "choppy" graphics.

Example: you ping 86

\cl_timenudge -40 (so now effective ping is: 86 - 40 = 46)
\cg_projectilenudge 46

This configuration will allow you to somewhat reduce lag when you fire rockets/plasma, and will allow to dodge opponent's rockets/plasma easier.

When you spectate, set cl_timenudge back to 0, otherwise graphics will look choppy.

\rate 90000 variable allows you to download maps/mods faster, at about 25 KB/s. With rate at 10000 - 25000 you will download at 5-10 KB/s.

\snaps 40 ensures you receive all updates server sends you. Normally "noob" servers run at 20 updates/sec, ours run at 25 or 40 to provide smoother game play and demos.

\cl_maxpackets 63 (try 125 as well, if you have fast connection) ensures you send enough updates to the server for accurate hit tests and smooth movement.

\com_maxfps 125
allows you to get smooth graphics (125 frames per second) versus default 85.


Last edited by |DRC| Wartex on 20:45, Thursday Jul 20 2006; edited 4 times in total
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eth1cs






Tuesday, May 30 2006, 13:10:07 #34922     


Is this server up or changed IP? I can't seem to find it on my ASE Mad Sad
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|DRC| psycheus






Friday, June 9 2006, 15:35:43 #35123     


Server is dead, lack of funding. Sorry hopefully we should have it back one of these days, when we get more donations.
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|DRC| Wartex






Sunday, June 11 2006, 19:20:03 #35169     


Server is back thanks to Psycheus. Good Love Hug
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|DRC| Messiah






Sunday, June 11 2006, 20:01:25 #35170     


thanks Psycheus and wartex for the money and the hard work to get it going!
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|DRC| Zyprexa






Monday, June 12 2006, 16:07:03 #35181     


Yes thank you guys! Hug Hug
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|DRC| Death






Monday, June 12 2006, 16:10:45 #35182     


N1 Very happy Good
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|DRC| Marblecake






Monday, June 12 2006, 20:23:22 #35184     


I just redid my paypal Ill send wartex or whoever has the account. I will send 50 and let me know if more is needed...
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|DRC| Zyprexa






Sunday, June 18 2006, 16:45:07 #35241     


Is there a specific reason why baseq3 is running on the server?
I don't ping all that bad... but I'm a bit unused to the physics.
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|DRC| Messiah






Sunday, June 18 2006, 16:55:35 #35242     


yeah i saw that too.. didnt like it. but maybe wartex didnt have the time to finish setting it up
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|DRC| Messiah






Saturday, July 1 2006, 19:40:15 #35408     


why does our server go down so often?
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|DRC| psycheus






Sunday, July 16 2006, 15:20:31 #35586     


Mr Green Finally got the server back.. now I need to reinstall Q3, after my cpu problems I never got around putting everything back on my computer.
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