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My current Quake3 config


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|DRC| Wartex






Sunday, October 25 2009, 14:57:26 #42634     My current Quake3 config


seta capturelimit "0"
seta cf_AmmoStatusbar "8x8"
seta cf_AttractFlagCarrier "8x18"
seta cf_Console "8x16"
seta cf_CrosshairNames "8x8"
seta cf_FCName "8x8"
seta cf_Following "8x8"
seta cf_Fragmsg "8x8"
seta cf_Pickupstring "0x0"
seta cf_Scores "10x10"
seta cf_Statusbar "10x10"
seta cf_TeamCrosshairHealth "12x12"
seta cf_Teamchat "8x12"
seta cf_Teamoverlay "8x12"
seta cf_Vote "12x12"
seta cf_WeaponName "12x12"
seta cf_WeaponSwitch "32x32"
seta cg_BattleScoreboard "2"
seta cg_Customloc "0"
seta cg_MaxlocationWidth "16"
seta cg_NoMOTDDisplayDuringDemo "0"
seta cg_altGrenades "1"
seta cg_altLightning "2"
seta cg_altPlasma "1"
seta cg_ammoCheck "1"
seta cg_ammoWarning "1"
seta cg_atmosphericEffects "1"
seta cg_autoAction "0"
seta cg_autoswitch "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobup "0"
seta cg_brassTime "2500"
seta cg_cameraOrbitDelay "50"
seta cg_centertime "3"
seta cg_clientLog "0"
seta cg_cmdTimeNudge "0"
seta cg_crosshairHealth "1"
seta cg_crosshairPulse "1"
seta cg_crosshairSize "17"
seta cg_crosshairX "0"
seta cg_crosshairY "0"
seta cg_damageDraw "1"
seta cg_damageKick "0"
seta cg_deadBodyDarken "1"
seta cg_deadbodyfilter "0"
seta cg_deferPlayers "1"
seta cg_delag "1"
seta cg_draw2D "1"
seta cg_draw3dIcons "1"
seta cg_drawAmmoWarning "1"
seta cg_drawAttacker "0"
seta cg_drawCrosshair "4"
seta cg_drawCrosshairNames "1"
seta cg_drawDecals "0"
seta cg_drawFPS "0"
seta cg_drawFriend "1"
seta cg_drawGun "1"
seta cg_drawIcons "1"
seta cg_drawPing "2"
seta cg_drawRewards "1"
seta cg_drawSnapshot "0"
seta cg_drawStatus "1"
seta cg_drawTeamOverlay "0"
seta cg_drawTimer "2"
seta cg_enableBattleHUD "1"
seta cg_enableOSPHUD "1"
seta cg_enemyColor "00FF00"
seta cg_enemyColors "iiii"
seta cg_enemyModel "keel/pm"
seta cg_errordecay "100"
seta cg_execVstr ""
seta cg_fallKick "1"
seta cg_float "0"
seta cg_followkiller "0"
seta cg_followpowerup "0"
seta cg_followviewcam "1"
seta cg_forceColors "0"
seta cg_forceModel "1"
seta cg_fov "120"
seta cg_gibs "0"
seta cg_gunOffset "0,-3,-8"
seta cg_itemFX "7"
seta cg_lagHax "-1"
seta cg_lagometer "1"
seta cg_lightningImpact "1"
seta cg_lowEffects "0"
seta cg_marks "1"
seta cg_muzzleFlash "0"
seta cg_newCTFShader "0"
seta cg_noAmmoChange "1"
seta cg_noHitBeep "0"
seta cg_noProjectileTrail "1"
seta cg_noTaunt "0"
seta cg_noVoiceChats "0"
seta cg_noVoiceText "0"
seta cg_nochatbeep "0"
seta cg_nomip "1023"
seta cg_noteamchatbeep "0"
seta cg_nudge "0"
seta cg_oldCTFSounds "0"
seta cg_oldPlasma "1"
seta cg_oldRail "1"
seta cg_oldRocket "1"
seta cg_optimiseBW "0"
seta cg_optimizePrediction "1"
seta cg_oversampleMouse "0"
seta cg_pmove_fixed "1"
seta cg_predict "2"
seta cg_predictItems "0"
seta cg_projectileNudge "0"
seta cg_promodeSkins "1"
seta cg_q3compScoreboard "1"
seta cg_railStyle "1"
seta cg_railTrailTime "400"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_scorePlums "1"
seta cg_scoreTransparency "1.0"
seta cg_shadows "1"
seta cg_showDamage "1"
seta cg_showPlayerLean "1"
seta cg_simpleItems "0"
seta cg_smoke_sg "0"
seta cg_smokegrowth_gl "1"
seta cg_smokegrowth_rl "1"
seta cg_smokeradius_gl "32"
seta cg_smokeradius_rl "10"
seta cg_smoothClients "0"
seta cg_statscrolltime "0.15"
seta cg_stereoSeparation "0"
seta cg_teamChatHeight "0"
seta cg_teamChatTime "3000"
seta cg_teamChatsOnly "0"
seta cg_teamColor ""
seta cg_teamRails "0"
seta cg_thirdPersonRange "40"
seta cg_trueLightning "1"
seta cg_truePing "1"
seta cg_useScreenShotJPEG "0"
seta cg_viewAdjustments "0"
seta cg_viewsize "100"
seta cg_xerpClients "1"
seta cg_zoomfov "22.5"
seta ch_3waveFont "0"
seta ch_AttractFlagCarrier "0"
seta ch_ColorLocations "1"
seta ch_CrosshairNamesLeft "1"
seta ch_FilterLocationsTeamchat "0"
seta ch_HealthColors "0"
seta ch_InverseTeamChat "1"
seta ch_Obituaries "1"
seta ch_Pickupitem "1"
seta ch_Ranking "0"
seta ch_StatusbarFormat "3"
seta ch_TeamBackground "0"
seta ch_TeamCrosshairHealth "1"
seta ch_TeamchatOnly "0"
seta ch_TimeoutAnim "1"
seta ch_TimeoutSINa "60"
seta ch_TimeoutSINb "60"
seta ch_WarmupInfoHide "0"
seta ch_Weaponswitch "1"
seta ch_consoleLines "4"
seta ch_consoleTeamChat "1"
seta ch_consoleTime "3000"
seta ch_crosshairAlpha "0.75"
seta ch_crosshairPulse "0"
seta ch_crosshairTeamInfo "1"
seta ch_crosshairText ""
seta ch_crosshaircolor "3"
seta ch_drawDatetime ""
seta ch_drawFlagNames "0"
seta ch_drawFollow "466"
seta ch_drawHealthMeters "0"
seta ch_drawPickup "1"
seta ch_drawSpeed "1"
seta ch_drawWarmup "0"
seta ch_drawWeaponSelect "0"
seta ch_file "hud"
seta ch_flags "640 400 1 32"
seta ch_fragMessage "1"
seta ch_graphs "1"
seta ch_playerNames "0"
seta ch_powerups "0 8 0 24"
seta ch_recordMessage "1"
seta ch_scores "0 480 2"
seta ch_selfOnTeamOverlay "1"
seta ch_shortNames "0"
seta ch_shortScoreboard "0"
seta ch_showDamage "0"
seta ch_showTeamoverlayWhenDead "1"
seta ch_skinScores "0"
seta ch_statusbarStyle "1"
seta ch_stripClantags "0"
seta ch_teamOverlay "p12n h/aw l"
seta ch_unknownLocation "unknown"
seta ch_weaponList "1"
seta ch_weaponListBackground "1"
seta ch_weaponListDrawAll "0"
seta ch_weaponListFlash "1"
seta ch_wstatsTime "10"
seta cl_allowDownload "1"
seta cl_anglespeedkey "1.5"
seta cl_anonymous "0"
seta cl_autoRecordDemo "0"
seta cl_aviFrameRate "25"
seta cl_aviMotionJpeg "1"
seta cl_cURLLib "libcurl-3.dll"
seta cl_consoleKeys "~ ` 0x7e 0x60"
seta cl_freelook "1"
seta cl_guidServerUniq "1"
seta cl_lanForcePackets "1"
seta cl_maxPing "800"
seta cl_maxpackets "125"
seta cl_mouseAccel "0"
seta cl_mumbleScale "0.0254"
seta cl_packetdup "1"
seta cl_pitchspeed "140"
seta cl_punkbuster "0"
seta cl_run "1"
seta cl_timeNudge "0"
seta cl_timedemoLog ""
seta cl_useMumble "0"
seta cl_voip "0"
seta cl_voipCaptureMult "2.0"
seta cl_voipGainDuringCapture "0.2"
seta cl_voipShowMeter "1"
seta cl_voipUseVAD "0"
seta cl_voipVADThreshold "0.25"
seta cl_yawspeed "140"
seta cm_playerCurveClip "1"
seta color "2222"
seta color1 "0"
seta color2 "4"
seta com_altivec "0"
seta com_ansiColor "0"
seta com_blood "1"
seta com_hunkMegs "128"
seta com_introplayed "1"
seta com_maxfps "125"
seta com_maxfpsMinimized "0"
seta com_maxfpsUnfocused "0"
seta com_soundMegs "8"
seta com_zoneMegs "64"
seta con_disable "0"
seta con_notifytime "3"
seta creepCam "0"
seta creepCamSmoothRate "2.5"
seta ct_Death "<- ^7[^1DIED^7] - ^1POSITION LOST"
seta ct_Respawn "<- ^7[^1RESPAWN^7]"
seta ct_Took "Took #i"
seta ct_enableTrigger "1"
seta dmflags "8"
seta fraglimit "20"
seta handicap "100"
seta headmodel "sorlag/blue"
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_joystickNo "0"
seta in_joystickThreshold "0.15"
seta in_keyboardDebug "0"
seta in_logitechbug "0"
seta in_midi "0"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_midiport "1"
seta in_mouse "-1"
seta in_nograb "0"
seta joy_threshold "0.150000"
seta m_filter "1"
seta m_forward "0.25"
seta m_pitch "0.022000"
seta m_side "0.25"
seta m_yaw "0.022"
seta mode_start "0"
seta model "sorlag/blue"
seta mvw_DM "480 48 160 120"
seta name "|^4D^3R^1C^7| Wartex"
seta net_enabled "3"
seta net_mcast6addr "ff04::696f:7175:616b:6533"
seta net_mcast6iface "0"
seta net_noipx "0"
seta net_noudp "0"
seta net_socksEnabled "0"
seta net_socksPassword ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksUsername ""
seta nick ""
seta r_GLlibCoolDownMsec "0"
seta r_allowExtensions "1"
seta r_anaglyphMode "0"
seta r_colorMipLevels "0"
seta r_colorbits "0"
seta r_customPixelAspect "1"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_depthbits "0"
seta r_detailtextures "1"
seta r_directedScale "1"
seta r_dlightBacks "1"
seta r_drawSun "0"
seta r_dynamiclight "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compress_textures "1"
seta r_ext_compressed_textures "0"
seta r_ext_gamma_control "1"
seta r_ext_max_anisotropy "2"
seta r_ext_multitexture "1"
seta r_ext_texture_env_add "1"
seta r_ext_texture_filter_anisotropic "0"
seta r_facePlaneCull "1"
seta r_fastsky "0"
seta r_finish "1"
seta r_flares "1"
seta r_fullbright "0"
seta r_fullscreen "1"
seta r_gamma "1.43"
seta r_glDriver "opengl32"
seta r_greyscale "0"
seta r_ignoreFastPath "1"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "0"
seta r_inGameVideo "1"
seta r_intensity "1.3"
seta r_lightmap "0"
seta r_lodCurveError "250"
seta r_lodbias "-3"
seta r_lodscale "5"
seta r_mapOverBrightBits "2"
seta r_maxpolys "1800"
seta r_maxpolyverts "9000"
seta r_mode "4"
seta r_overBrightBits "1"
seta r_picmip "1"
seta r_primitives "0"
seta r_railCoreWidth "3"
seta r_railSegmentLength "8"
seta r_railWidth "16"
seta r_roundImagesDown "1"
seta r_simpleMipMaps "1"
seta r_smp "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_stereoEnabled "0"
seta r_stereoSeparation "64"
seta r_subdivisions "4"
seta r_swapInterval "1"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_texturebits "0"
seta r_vertexLight "0"
seta r_zproj "64"
seta rate "25000"
seta roundlimit "3"
seta s "0"
seta s_alDopplerFactor "1.0"
seta s_alDopplerSpeed "2200"
seta s_alDriver "OpenAL32.dll"
seta s_alGain "0.4"
seta s_alMaxSpeakerDistance "1024"
seta s_alPrecache "1"
seta s_alSources "96"
seta s_ambient "0"
seta s_announcer "feedback"
seta s_bloat "2.0"
seta s_compression "0"
seta s_distance "100"
seta s_doppler "1"
seta s_khz "22"
seta s_leafnum "0"
seta s_loadas8bit "0"
seta s_max_distance "10000"
seta s_min_distance "3"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_musicvolume "0"
seta s_muteWhenMinimized "0"
seta s_numpolys "400"
seta s_occ_eq "0.75"
seta s_occfactor "0.5"
seta s_polykeep "1000000000"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_rolloff "1"
seta s_sdlBits "16"
seta s_sdlChannels "2"
seta s_sdlDevSamps "0"
seta s_sdlMixSamps "0"
seta s_sdlSpeed "0"
seta s_separation "0.5"
seta s_useOpenAL "0"
seta s_volume "0.4"
seta scr_conspeed "999"
seta server_GTV "1"
seta server_availmodes "59"
seta server_battleauth "0"
seta server_chatfloodprotect "0"
seta server_customclient "751"
seta server_freezetag "1"
seta server_gameplay "CPM"
seta server_optimiseBW "1"
seta server_realping "1"
seta sex "male"
seta snaps "40"
seta team_headmodel "sorlag/blue"
seta team_model "sorlag/blue"
seta timelimit "0"
seta ui_3waveFont "0"
seta ui_bigFont "0.4"
seta ui_browserGameType "0"
seta ui_browserMaster "2"
seta ui_browserShowEmpty "0"
seta ui_browserShowFull "1"
seta ui_browserSortKey "4"
seta ui_console "0"
seta ui_ctf_capturelimit "8"
seta ui_ctf_friendly "0"
seta ui_ctf_timelimit "30"
seta ui_ffa_fraglimit "20"
seta ui_ffa_timelimit "0"
seta ui_smallFont "0.25"
seta ui_team_fraglimit "0"
seta ui_team_friendly "1"
seta ui_team_timelimit "20"
seta ui_tourney_fraglimit "0"
seta ui_tourney_timelimit "15"
seta vid_xpos "0"
seta vid_ypos "32"
seta vm_cgame "0"
seta vm_game "2"
seta vm_ui "2"
seta warmupmode "1"
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|DRC| Blackshark






Monday, October 26 2009, 05:30:39 #42636     


thanks again.
i got my ioquake running with the correct fs_homepath.
the correct syntax to change it is
C:\PathToQuake\ioquake3.x86.exe +set fs_homepath "C:\PathToQuake" +set whatever_additional_settings_needed
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